I don't have it on 360. Oddly enough after I decided to get the 360 for the RPGs coming out on it I have yet to really buy any. My friend got it, I am tempted since I am a huge fan of cel-shading and the demo seemed interesting. The combat system is unique (I don't remember it well enough to summarize but it's a mix of ATB style and Tales/Star Ocean style). It seems like a solid RPG outing.
Most of the time I find that reviews sites have for RPGs are overly lame due to the fact that if it doesn't re-invent the genre or doesn't have Final and Fantasy in the title it automatically scores in the 80s or lower. Not to say FF games don't deserve them at times but it's like they're impervious to having the "this has been done before" hurt their score.
I'll give that to you. FFXII had a lot of people on its dick just because of the gambit system, and because it was another FF game. I'm interested in XIII because I liked Dirge of Cerebus and Vampire the Masquerade: Bloodlines' 3rd person shooter/RPG setup. FFXIII also looks dark, and that's what draws me to FF6 and FF7. The worlds are depressing, people are crazy, people die. Sonata's demo was interesting, but I'm so scared of that same kind of RPG world that's in a lot of RPGs (go from town to town, talk to uninteresting natives, do some mind-numbing quest, move on to next town, have shallow character development). Also, the leveling system makes it really easy to move on in the game as all you really need to succeed is to fight some random battles. I feel like FFVIII and Tactics were really good for forcing you to strategize. I heard there's a good Megaman RPG like that too. I also would like to play Ogre Battle some time. Sonata's pretty cool because it not only requires you to block with a timed button press, you also have to make sure you're in a position to block at the end of every turn. You can spend all your time on trying to kill an enemy and get stuck in a really bad position for the next attack. I don't know. I'm scared.
3 comments:
I don't have it on 360. Oddly enough after I decided to get the 360 for the RPGs coming out on it I have yet to really buy any. My friend got it, I am tempted since I am a huge fan of cel-shading and the demo seemed interesting. The combat system is unique (I don't remember it well enough to summarize but it's a mix of ATB style and Tales/Star Ocean style). It seems like a solid RPG outing.
Most of the time I find that reviews sites have for RPGs are overly lame due to the fact that if it doesn't re-invent the genre or doesn't have Final and Fantasy in the title it automatically scores in the 80s or lower. Not to say FF games don't deserve them at times but it's like they're impervious to having the "this has been done before" hurt their score.
I'll give that to you. FFXII had a lot of people on its dick just because of the gambit system, and because it was another FF game. I'm interested in XIII because I liked Dirge of Cerebus and Vampire the Masquerade: Bloodlines' 3rd person shooter/RPG setup. FFXIII also looks dark, and that's what draws me to FF6 and FF7. The worlds are depressing, people are crazy, people die.
Sonata's demo was interesting, but I'm so scared of that same kind of RPG world that's in a lot of RPGs (go from town to town, talk to uninteresting natives, do some mind-numbing quest, move on to next town, have shallow character development).
Also, the leveling system makes it really easy to move on in the game as all you really need to succeed is to fight some random battles. I feel like FFVIII and Tactics were really good for forcing you to strategize. I heard there's a good Megaman RPG like that too. I also would like to play Ogre Battle some time.
Sonata's pretty cool because it not only requires you to block with a timed button press, you also have to make sure you're in a position to block at the end of every turn. You can spend all your time on trying to kill an enemy and get stuck in a really bad position for the next attack.
I don't know. I'm scared.
Funny how the future of next-gen is cell-shading.
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