Thursday, June 12, 2008

ZOMG UPDATES: Burning the midnight oil

So I've been playing up until now. I'm exhausted and all out of caffeine... I really need to take notes if I want to make a halfway descent review but right now I'll have to go off memory. And don't worry, I won't spoil anything. So far, this is what I've noticed:

-The game is absolutely gorgeous and the attention to detail is astonishing. For instance vamp has the scar on his forehead from when you shot him in 2 and the soldiers dog tags he stole from the same game
-All the cut scenes I have witnessed so far have been in trailers (for the most part)
-The game is broken up into acts and I finished act 1 which took me five hours... i was going slow and died a few times (when I was being retarded)
-There was one "oh shit" moment that I don't want to ruin because it's too cool. It might now amount to anything but it involves... I won't give it away
-The dualschock 3 has some heft to it... more so than the ps2 controller. although it's so nice to have rumble back... actually its fucking great
-there is a mandatory install at what appears to be before each act. its a little weird that there is more than one, but the second one wasn't long at all and they feature snake smoking cigarettes in the background with little tidbits of advice. the best was when it said it was past 4 am and I should take a break.
-Otacon's computer backgrounds were zone of the enders and policenauts
-the rolling on the ground mechanic is one of the most fun things to do and fun ways to travel
-the new camo system far surpasses the other one and is really fucking cool... having a lot of fun with it.
-Snake is aging rapidly and they don't know why (not a spoiler) they do a very good job of making you care. small things like Meryl commenting on it add to the effect. snake is facing his own mortality and you can tell he's having difficulty... and that really goes back to how good the graphics are... I've not seen any other game convey emotion better by using facial expressions.
-There is one thing I can't figure out... when I crouch and don't have anything equiped and hit r1, snake will halfway rise and spread his arms out a little then go back to crouch... i have no fucking clue what this is for
-the square button is only used for auto-aim which i have turned off because i'm not a bitch... so its basically a useless button. also select is no longer used for codec (these are so fucking minor though)
-snake with breasts looks very bizarre (yes... you see snake with breasts)
-the game plays well... theres no way around it... it just feels good. cqc is a little akward right now but thats because it's slightly different (r1 does most of it) and i have yet to practice because i tend to just get in gunfights.
-at one point i started feeling bad i was killing so many PMCs that I switched to my tranquilizer just to ease my conscious.
-i know I said this, but the camo is cool as hell
-they really do a good job of illustrating past relationships between all the characters and brining them into this story... cool to see where it goes
-im pretty sure that guy johnny in all the trailers who is a part of Meryl's squad is raiden in disguise... this is just me pulling it out of my ass but i just have a feeling. again this isn't a spoiler and i wont follow up on this so you wont find out either way
-my collectors edition box is already falling apart which is pretty lame... but i still love it


I'm sure there was more I wanted to say but I'm just drawing blanks now and making so many typos because I Can barely see straight (ok so maybe i am a pussy but im still not putting auto aim on). Last two things that just popped into my head: load times are minimal and saving takes half a second. So far its been fucking spectacular even if there had been very little in the way of plot development.

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