Update, blah blah blah
I watch a lot of Bruce Campbell and Bruce doesn't really like to kill people in his shows. Otherwise I watch Battlestar galactica, and that makes me uncomfortable a lot because people kill Cylons or they're dicks to each other for no reason (this is kinda unrelated there, dude). Ooh, and Burn Notice (it's a Bruce Campbell show but he's not the main character), I watch that a lot too. A new episode just went up tonight! How grand! But, yeah, since the main character can't leave Miami, it's a bad idea to get the cops on him by dropping bodies.
Oh, and Yakuza. Not a lot of people die in that even though most moves you use in-game would kill a normal person.
Saint's Row had great music. It had a lot of nice touches too on the old gta framwork. It also surprisingly has character development. In an extra sequence of the game, an old friend of the main character asks, "What the fuck is wrong with you? The Saints were supposed to clean up the streets. Now you peddle drugs, prostitutes, murder police at will. Why did you become a sociopath?"
Your character's answer is along the lines of, "This is my city. I run it my way," and you shoot your old friend.
I had to spoil that for ya'll because I thought it was neat. Your character is an asshole and kinda-Kratosish is his/her murderous rise to the top. So, Saint's Row 2 is the sociopath's gta? It's Postal 2 if Postal 2 were gta? Something like that. It reminds me of Max Payne and Max Payne's clone...game whose name I don't remember. Both those games were similar but had their own stylistic differences.
Both gta and Saint's Row are really good games. The writing and voice-acting in Saint's Row 2 is pretty good, and some of the cutscene direction is out-of-control epic, really fun to watch! The camera was a little funky. The controls are too. The worse part is the memory and this may be a ps3 issue. The game forgets cars in the time it takes you to turn around. It's a goldfish swimming in a tank. The game gets progressively difficult but not too much so. A lot of the missions are go to a place, shoot some gang lieutenants, repeat, repeat. Some of the biggest difficulty comes from the memory and control issues.
That's what I got.
1/29/08
Earlier business-
I feel like gta4 was part of a movement in the entertainment media questioning our love of violence and general shoot-em-up thingies. Since gta4, I've had some moral dilemnas killing folk in a video game. In Fallout 2, you could kill whole drug families, and I kept feeling, "These people don't deserve this. Why don't I use my guns to establish common law?"
Saints Row 2 throws that all out the window. Lemme give you an example.
One of your buddies is accused of murdering 300+ people, so you shoot your way into the courthouse (the comic included is a dramatization of the cutscene), and as you fight your way back out of the courthouse, the judge of your buddy's trial has a shotgun. This shit is bananas.
There's no cover system like gta4. In fact, your health magically comes back and is only really threatened when you're charging at least five dudes with assault rifles.
Am I complaining?
Shit, no! Saints Row 2 is some surreal ass fun and the character customization system is amazing. I got me a hot female main character, and I love to play dress up. I know. It sounds creepy. I'm...I'm kinda ashamed, yeah...
I just...I dunno...if I uploaded my character on to eHarmony as my ideal woman, maybe...you know, maybe she would be up there? I'd like to think she would.
Oh, man. Umm, I need to cry. I'll finish this up later.
-LBJ
Update
I'm not as upset anymore. I got my character to turn towards the screen and kept hitting the compliment command. She really really likes me, you know. Our connection is special.
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